Unity HDRP Lit Shader - Mask Map Converter
Description
Converts your texture maps into an HDRP Mask Map for the Lit Shader.
Correctly packed into the RGBA Channels.
This tool can save you a lot of time, instead of doing manually in Photoshop.
How to use it
- 01 - Download Substance Player (Free) from Adobe - https://www.allegorithmic.com/products/substance-player
- 02 - Load the Tool.
- 03 - Input your maps.
- 04 - Export your Mask Map Texture.
Size
1.21 KB
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