An Eye Procedural Substance Material.
- High Quality - up to 8K textures
- Infinite Variations
- Recreated from Scratch (Not an update of the Version 01)
- Iris Size Control (NEW)
- A lot More Optimized (NEW)
- More Control (NEW)
- Constant Updates (NEW)
- Unreal Engine 4 Ready (NEW)
PBR - Metallic Roughness
- Base Color
- Normal Map
- Ambient Occlusion
- .sbsar file (Substance/Generator File)
- UE4 Project
- Preset Files
- Alpha Maps
Import it into Game Engines that has support to Substance from Allegorithmic
Or export the maps using Substance Player (free)
Commercial use of the materials is permitted but nothing can be included in an asset pack or sold at any sort of asset/resource marketplace and must be embedded components in media such as a video game, movies, or similar products.
Make sure to get the correct License for your needs, Studio, Indie, Personal (Commercial) and Personal (Non-Commercial) available.
UE4 Integration Tutorial
Unity Engine integration coming soon!